In Forum: Game Betas
By User: mrpijey
I am sure that nobody likes this DRM, so why implement it?
Because the developers are not the people pushing for the DRM, the publishers are. And the publishers rarely see the gamers point of view, rather the stock holders... I've been to enough publisher meetings to see this being quite the truth. And as soon as someone complains about the DRM being too harsh or too intrusive then they drop the big "we need to get paid, think about our stock!" hammer.... most programmers I've talked to see the problem with DRM. Very few publishers do. The upside is that on occasion the publishers DO see the light and allows the DRM to be patched away. In this case it won't happen because the game was designed around online content and data, stripping that would remove some of the basic functions with the game (such as resource sharing, large city areas etc) and that would fundamentally change the game. Sure, would be better for us if we had a really standalone offline game, but it wouldn't work with the developers since they opted for the online mode since it would be a real change from the previous game in the series.
If it were only a copy protection routine then it would be easily removed, but in this case the "DRM" is part of the online service - i.e you need to be connected to make the game work properly. Hopefully someone will make a crack or server emulator to bypass this. A larger problem imho is not the online mode, it's the tie to Origin. That's the true DRM.
By User: mrpijey
I am sure that nobody likes this DRM, so why implement it?
Because the developers are not the people pushing for the DRM, the publishers are. And the publishers rarely see the gamers point of view, rather the stock holders... I've been to enough publisher meetings to see this being quite the truth. And as soon as someone complains about the DRM being too harsh or too intrusive then they drop the big "we need to get paid, think about our stock!" hammer.... most programmers I've talked to see the problem with DRM. Very few publishers do. The upside is that on occasion the publishers DO see the light and allows the DRM to be patched away. In this case it won't happen because the game was designed around online content and data, stripping that would remove some of the basic functions with the game (such as resource sharing, large city areas etc) and that would fundamentally change the game. Sure, would be better for us if we had a really standalone offline game, but it wouldn't work with the developers since they opted for the online mode since it would be a real change from the previous game in the series.
If it were only a copy protection routine then it would be easily removed, but in this case the "DRM" is part of the online service - i.e you need to be connected to make the game work properly. Hopefully someone will make a crack or server emulator to bypass this. A larger problem imho is not the online mode, it's the tie to Origin. That's the true DRM.